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SOLID Principles

Single Responsibility Principle

A class should have only one reason to change. This means that each class should focus on a single responsibility or feature.

Violation Example
// Violates SRP: User class has multiple responsibilities.
public class User {
    private String name;
    private String email;

    public void sendEmail(String message) {
        // Sending email logic here...
        System.out.println("Email sent to " + email);
    }

    public void saveUser() {
        // Save user to the database
        System.out.println("User saved to DB");
    }
}
Fixed Example
// Separate responsibilities into different classes.
public class User {
    private String name;
    private String email;

    // Getters and setters...
}

public class UserRepository {
    public void save(User user) {
        System.out.println("User saved to DB");
    }
}

public class EmailService {
    public void sendEmail(User user, String message) {
        System.out.println("Email sent to " + user.getEmail());
    }
}

Open Closed Principle

Software components (classes, functions, etc.) should be open for extension but closed for modification. You shouldn’t modify existing code to add new behavior instead, extend it.

Violation Example
// Violates OCP: PaymentProcessor needs to be modified for new payment types.
public class PaymentProcessor {
    public void pay(String type) {
        if (type.equals("credit")) {
            System.out.println("Processing credit card payment...");
        } else if (type.equals("paypal")) {
            System.out.println("Processing PayPal payment...");
        }
    }
}
Fixed Example
// Use an interface for extensibility.
interface PaymentMethod {
    void pay();
}

public class CreditCardPayment implements PaymentMethod {
    public void pay() {
        System.out.println("Processing credit card payment...");
    }
}

public class PayPalPayment implements PaymentMethod {
    public void pay() {
        System.out.println("Processing PayPal payment...");
    }
}

public class PaymentProcessor {
    public void processPayment(PaymentMethod paymentMethod) {
        paymentMethod.pay();
    }
}

Liskov Substitution Principle

Subclasses should be substitutable for their base class without altering the correctness of the program.

Violation Example
// Violates LSP: Square changes the behavior of Rectangle.
class Rectangle {
    protected int width, height;

    public void setWidth(int width) {
        this.width = width;
    }

    public void setHeight(int height) {
        this.height = height;
    }

    public int getArea() {
        return width * height;
    }
}

class Square extends Rectangle {
    @Override
    public void setWidth(int width) {
        this.width = width;
        this.height = width;  // Violates LSP: Unexpected behavior.
    }

    @Override
    public void setHeight(int height) {
        this.width = height;
        this.height = height;
    }
}
Fixed Example
// Use separate classes to maintain correct behavior.
class Shape {
    public int getArea() {
        return 0;
    }
}

class Rectangle extends Shape {
    protected int width, height;

    public Rectangle(int width, int height) {
        this.width = width;
        this.height = height;
    }

    @Override
    public int getArea() {
        return width * height;
    }
}

class Square extends Shape {
    private int side;

    public Square(int side) {
        this.side = side;
    }

    @Override
    public int getArea() {
        return side * side;
    }
}

Interface Segregation Principle

A client should not be forced to implement interfaces that it does not use. Instead, smaller, more specific interfaces should be preferred.

Violation Example
// Violates ISP: Car needs to implement unnecessary methods.
interface Vehicle {
    void drive();
    void fly();
}

class Car implements Vehicle {
    @Override
    public void drive() {
        System.out.println("Car is driving...");
    }

    @Override
    public void fly() {
        // Car can't fly! This method is unnecessary.
        throw new UnsupportedOperationException("Car can't fly");
    }
}
Fixed Example
// Use separate interfaces for each capability.
interface Drivable {
    void drive();
}

interface Flyable {
    void fly();
}

class Car implements Drivable {
    @Override
    public void drive() {
        System.out.println("Car is driving...");
    }
}

class Plane implements Drivable, Flyable {
    @Override
    public void drive() {
        System.out.println("Plane is taxiing...");
    }

    @Override
    public void fly() {
        System.out.println("Plane is flying...");
    }
}

Dependency Inversion Principle

High-level modules should not depend on low-level modules. Both should depend on abstractions.

Violation Example
// Violates DIP: High-level class depends on a specific implementation.
class SQLDatabase {
    public void connect() {
        System.out.println("Connected to SQL Database");
    }
}

class Application {
    private SQLDatabase database;

    public Application() {
        database = new SQLDatabase();  // Tight coupling to SQLDatabase.
    }

    public void start() {
        database.connect();
    }
}
Fixed Example
// Depend on an abstraction instead of a specific implementation.
interface Database {
    void connect();
}

class SQLDatabase implements Database {
    public void connect() {
        System.out.println("Connected to SQL Database");
    }
}

class NoSQLDatabase implements Database {
    public void connect() {
        System.out.println("Connected to NoSQL Database");
    }
}

class Application {
    private Database database;

    public Application(Database database) {
        this.database = database;
    }

    public void start() {
        database.connect();
    }
}

Summary

Principle Definition Violation Example Fixed Example
Single Responsibility A class should have only one reason to change. User class manages both data and emails. Separate User, EmailService, UserRepository.
Open Closed Open for extension, closed for modification. Modify PaymentProcessor for new methods. Use PaymentMethod interface and extend classes.
Liskov Substitution Subtypes should behave like their base type. Square modifies behavior of Rectangle. Separate Square and Rectangle classes.
Interface Segregation Use small, specific interfaces. Car implements unnecessary fly() method. Split into Drivable and Flyable interfaces.
Dependency Inversion Depend on abstractions, not implementations. App depends on SQLDatabase directly. Use Database interface for loose coupling.